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The Dungeon Tower
Inside the Laboratory
Solitary Cell
Experimental Room
A well-lit corridor
Supplies Room
Torture Chamber
The Circular Experiment Room
The Landing
Beneath a large hatch
The Lair of the Mad Scientist
A Bloody Workshop
The Ascent
A Small Shaft
A Shadowy Hallway
Before the Stairwell
A Large Workshop
Entrance to the Mad Scientist's Lair
Finian Lane
Before the Imperial Castle
A Wizard's Laboratory
Commando training room
Apprentices' Quarters
The Imperial Castle
Acolytes' Quarters
The Bishop's Quarters in the Castle
A Large Warehouse
Packaging Center
Imperial training room
Imperial guardroom
Castle Holding Cells
The Antechamber
Imperial Guard's Barracks
Officer's Room
The Warehouse Dock
The Local Bar
To Vidblain, the Ever Dark
Imperial Avenue
Imperial Outpost
The Experimental Gardens
The Private Gardens
The Tranquil Gardens
Refuse processing area
Rebel nest
Trader's Bazaar
Captain's office
Before the Imperial Chambers
The Concubine's Chambers
The Bell Tower
The Confessional
The Bishop's Room
The Inner Sanctum
The Prince's Chambers
The Church Yard
The Nave
The Quire
The Sanctuary
Emperor's Sanctuary
The Hall of Fellowship
Hidden sanctuary
the solid oak door can be opened with a mystical keyfound in "The Dungeon Tower"
The key (nosteal) is in an Imperial Sentry's inventory.
the door can be opened with an Identification Cardfound in "The Dungeon Tower"
The key is in an Imperial Sentry's inventory.
the sesame can be opened with a small leaf
Found on an Imperial city guard who patrols Finian Lane.
the door can be opened with a small blue keyfound in "The Antechamber"
The key is in Jereck's inventory.
a door can be opened with a small red keyfound in "Imperial guardroom"
Found on an Imperial soldier.
the door can be opened with a mystical keyfound in "The Inner Sanctum"
Item cannot be moved from the floor.
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